Why is the "line-switching tactic" gone? ——Analysis of version changes and tactical iterations
In recent years, the once-popular "line-switching tactic" in professional League of Legends (LOL) competitions has gradually disappeared, a phenomenon that has triggered widespread discussion among players and audiences. This article will analyze the reasons for the decline of "line-switching tactics" from three dimensions: data, version changes, and tactical evolution. It will also discuss the mainstream play styles of the current version based on the hot topics on the Internet in the past 10 days.
1. What is the "line-changing tactic"?
"Line swapping tactics" refers to the swapping of lanes between top and bottom lane duos in the early stages of the game, usually allowing the ADC and support to go to the top lane to fight against the enemy's solo laner, thereby avoiding laning disadvantages or speeding up the pace of tower push. This tactic was particularly popular in the S5-S7 seasons, but has rarely appeared in recent years.
2. Comparison of key data: The rise and fall of line-switching tactics
season | Line replacement usage rate | average match length | First blood tower rate (line changing party) |
---|---|---|---|
S5 | 68% | 32 minutes | 82% |
S8 | 35% | 28 minutes | 61% |
S12 | 6% | 24 minutes | 43% |
S13 (current) | 2% | 22 minutes | 29% |
3. The fatal impact of version changes on line-switching tactics
1.Defense tower mechanism adjustment: The "defense tower plating" system introduced in the S8 season (the defense tower has 5 layers of destructible plating in the first 14 minutes, each layer provides 160 gold coins) has greatly increased the value of online development. Changing lines will lead to a loss of plating economy.
2.Rift Herald enhancement: The current version of Rift Herald can be summoned twice, and the second Herald has higher damage to defense towers, making the regular lane around the top half more strategic.
3.Experience compensation mechanism cancelled: Solo lane heroes no longer gain extra experience due to falling behind in level. Changing lane top laners can easily cause level suppression.
4. Current popular tactics TOP3 (data in the past 10 days)
Ranking | Tactics name | Usage rate | winning rate | Represent the hero |
---|---|---|---|---|
1 | Athlon Rhythm | 47% | 54.2% | Sivir, Renata |
2 | Center and jungle linkage | 38% | 52.8% | Enchantress, Wei |
3 | single belt system | 29% | 51.3% | Sword Girl, Qinggangying |
5. Collision of viewpoints between players and players
According to recent forum discussion popularity statistics:
opinion classification | Support ratio | core argument |
---|---|---|
"Version Kill Tactics" faction | 62% | Designers over-emphasized the laning phase, resulting in a single strategy |
"Natural elimination" group | 28% | The line swap is a deformed version of the product |
"Miss the line change" faction | 10% | Hope to increase tactical diversity |
6. Future Outlook: Will the line-switching tactic return?
Professional analysts generally believe that unless the following changes occur: 1) the plating mechanism is removed; 2) the armor value of the defense tower is adjusted in the early stage; 3) the exclusive resource point for lane change is added. Otherwise, it will be difficult for the line-changing tactic to regain its former glory. The current version puts more emphasis on precise laning capabilities and small-scale team battles, which are also the recent"Double AD lineup"and"Soft-assisted renaissance"The root cause of becoming a hot topic of discussion.
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